Taking a little detour from the dice and paper world, posting about some digital media. Bioware has been putting out electronic RPGames for years now. A decent chunk of which have been great works of story and playthrough. Including Baldur’s Gate I and II, Knights of the Old Republic and Mass Effect. Their most recent release, Dragon Age: Origins, has only continued their interesting line of games.
Bioware has been a popular game designer for a while. Past using the DnD system for Baldur’s Gate, they have made and adapted their own system to each game. Yet they only improve or adapt it as they go, keeping it interesting for the players. The stories that come from their worlds are what you expect from Sci-fi/Fantasy genre. Though they are unique in each of the stories, what makes the game the most interesting is the Characters and Character options.
While most of us are used to dealing with multiple players, a computer game like this is targeted only at one. There is greater control over interactions and story. But the company didn’t sit around with that freedom. They built out full history, personality and adaptive interaction with each encounter. Different party members will cause different interactions or reactions. Most the time being amusing fluff between the main story. The details and effort they put into these characters really fill out the worlds and stories.
I highly recommend their series of games for those that haven’t tried them yet. I am still taking notes from them I can use for my own dice games.
Ah, I heard of Knights of the Old Republic and Dragon Age: Origins…
I even have a arm thingy for the second one…
I was looking forward to getting a copy of DA:O until I saw the graphics.
No thanks.
Final Fantasy XIII should be interesting, though… apart from the usually lackluster story and the vehicular summons they’ve decided to include in this iteration…
I’m so shallow.
It’s all about the eye candy.
Yah there are more graphically pleasing games but it is the story, gameplay and entertainment that are great in it. Once you get past the eye candy, a bad game is still a bad game.