Well now that we got all the physical combat out of the way, it's time to get to my favorite part. The spellcasters...System: DnD 3.5Class: Warmage + Wizard + Ultimate MagusLevel of Build: 10Books Required: Player’s Handbook , Complete Arcane and Complete MageBuild Requirement: Alternate Class Features: Focused ...
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Up first was the front line fighters, but now we are getting into the gray areas of combat. Well to be more specific the Shadows... System: DnD 3.5Class: Rogue + Shadow DancerLevel of Build: 10Books Required: Player’s Handbook, Dungeon Master's Guide and Monster Manual IIIBuild Requirement: Race: Poison ...
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With the new release of the Hybrid Class in D&D 4th Edition book Players Handbook 3, it has given us character builders a ton of options. At the same time, it is so many options that it makes it harder to look at. So for my own sake and to help others interested in making ...
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Originally this character was inspired from my roommate who is a big Fighter player. I came across the set of feats and decided to go ahead with the build. So please forgive me for the blatant name use on this one.System: DnD 3.5Class: Monk + Fighter + Hulking HurlerLevel of Build: 10
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So to start of with the five man group, I give out a little more info on our band of misfits. In matters of any group, one of the core pillars is the Healer. Without one, a group wouldn't last too long out in the battlefields. They can also become a rally point against matters ...
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There was a bit of delay as I had to fully rework some older concepts and create a few new ones as well. For now I have finished with a Dungeons and Dragons 3.5 Edition Five Man Group. As before, here is a post for my general guidelines and overall considerations: First and foremost, I ...
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