Story – Hall of Worlds

Now that it is summer, I am free from classes on top of work.  Posting should resume at a faster rate, though timing wise might be sporadic as usual (excluding char sprees).  One new project I have taken up is being a DM for D&D 4th Ed.  I had attempted this before but for 3.5 instead.  Using the world and history from the Raymond E. Feist books.  The old story was based pre-Pug (the main character of the first couple books).  It worked out well for a while until I over-challenged my group members.

Now with the new edition I can control the battlefield a bit better, making customized battles to fit the party instead of just testing out enemies against them.  I also changed the location, before it was on the main planet Midkemia before any between world travel was known about.  Now I am sending my adventuring party through to the Hall of Worlds.  A more flexible place that I can include more races than I could have on the main planet without making them ‘monster’ characters.  It should make an interesting game, I am still working out the details so I won’t release that.  But they will be first up on my Obsidian Portal before the blog.

2 Responses to Story – Hall of Worlds
  1. Lunatyk
    June 9, 2010 | 2:43 AM

    Would be cool to read what kind of campaign you’re aiming for…

    also: the new design is so shiny! I <3 it!
    Lunatyk´s last blog ..Hey, Wanna Play?!My ComLuv Profile

  2. Steven Eyerman
    June 9, 2010 | 7:18 AM

    At first it is going to be Stargate-ish. Starting with exploration and acquisition. Toss in a bit of foreshadowing and then hit them with the full plot.

Leave a Reply


Wanting to leave an <em>phasis on your comment?

CommentLuv Enabled
Trackback URL http://brokenrpg.com/2010/06/01/story-hall-of-worlds/trackback/