Updates to the Hybrid Cheat Sheet:Added Builds next to the Classes in order to make referencing them easier. No more having to search the mess at the bottom for details. Though it is still down there just in case.Added Races by Ability Score so that you can also get a good idea what Race ...
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As I have done before, I wanted to give another option to the group in case of an extra player. Now this one isn't so much a combat setup as a social one to round out the groups capabilities.System: DnD 3.5Class: RogueLevel of Build: 10Books Required: Player’s Handbook 1 ...
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Continuing to garner the adaptability of the group in order to maintain support and just casting power in general. Here is another interesting blend of classes... System: DnD 3.5Class: Druid + Wizard + Arcane HierophantLevel of Build: 10Books Required: Player’s Handbook, Races of the Wild and Complete MageBuild Requirement: ...
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Well now that we got all the physical combat out of the way, it's time to get to my favorite part. The spellcasters...System: DnD 3.5Class: Warmage + Wizard + Ultimate MagusLevel of Build: 10Books Required: Player’s Handbook , Complete Arcane and Complete MageBuild Requirement: Alternate Class Features: Focused ...
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Up first was the front line fighters, but now we are getting into the gray areas of combat. Well to be more specific the Shadows... System: DnD 3.5Class: Rogue + Shadow DancerLevel of Build: 10Books Required: Player’s Handbook, Dungeon Master's Guide and Monster Manual IIIBuild Requirement: Race: Poison ...
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With the new release of the Hybrid Class in D&D 4th Edition book Players Handbook 3, it has given us character builders a ton of options. At the same time, it is so many options that it makes it harder to look at. So for my own sake and to help others interested in making ...
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